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Left4Dead נדחה שוב לנובמבר 08

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Shack: What's the current state of development on Left 4 Dead?

Doug Lombardi: So the game ispretty much playable all the way through right now. And as we've donewith most of our games, we get to a point where, it's playable all theway through, there are some [minor] issues that we need to work on, andwe try to add more time to the schedule to have as many people aspossible play the game, to make sure that it's approachable to playersof all skills. We want to make sure that all the game that we've builtgets played, not just be like, "Okay, it's complete, let's ship it."

For example, Half-Life 2 was pretty much done in April of 2004, and wespent the rest of that year just looking at pacing, and looking atapproachability, and making sure the easy setting was easy enough, etc.So we're in a pretty similar state right now, with it being, what,early May, and we're looking at the same time frame--November--forshipping.

So we're going to be spending a lot of time just bringing it to eventslike this, taking it to Quakecon and Leipzig, and just getting as manypeople's hands on it as possible to make sure that it's playing rightand that it's fun, and that the group dynamics are showing up and arevisible to people

Shack: It's going to ship simultaneously on the Xbox 360, right?

Doug Lombardi: 360 and PC worldwide in November

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