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10700 לעומת 10600K - מה הייתם בוחרים?

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פורסם

אם הייתם צריכים לבחור במעבד 10700 (ללא ה K) אל מול ה 10600K כששניהם באותו המחיר, מה הייתם לוקחים ולמה?

 

https://ark.intel.com/content/www/us/en/ark/products/199316/intel-core-i7-10700-processor-16m-cache-up-to-4-80-ghz.html

 

https://ark.intel.com/content/www/us/en/ark/products/199311/intel-core-i5-10600k-processor-12m-cache-up-to-4-80-ghz.html

 

פורסם

https://www.techpowerup.com/review/intel-core-i7-10700/22.html

ציטוט

Things are different once you start unlocking the power limit. Intel intended for the Core i7-10700 to operate at 65 W, which is simply way too low for this 8-core/16-thread processor. In order to achieve their 65 W TDP promise, Intel has set the PL1 power limit to 65 W. For short, in bursty workloads the PL2 power limit will override PL1 for a few seconds as it is set at a generous 224 W. Manually adjusting the power limit is possible on all multiplier-locked "Comet Lake" processors; on all motherboards, with all chipsets. While in previous reviews, we saw very little benefit from playing with those power limits, this capability has turned into a wonderful new overclocking knob for the Core i7-10700.

Our "Max Turbo" benchmark run shows impressive results. In applications that scale across all cores the gains are up to 30% (!!); that's better overclocking potential than I've seen in a decade, even on overclocker-friendly processors. Unlike traditional overclocking, unlocking the power limit is guaranteed to leave the processor in a 100% stable configuration because it will continue to use the factory-programmed boost algorithms and voltage-frequency tables—it just works. Unlocking the power limit is best for applications like rendering, encoding, science, and simulation. For low-threaded applications, it makes no significant difference because with those, the power limit is hit rarely, so removing it brings no improvements. Gaming is similar—while it surely doesn't hurt to have a lot of cores available, these are usually only lightly loaded because the bottleneck is at the GPU. At the scientifically important resolution of 720p, we can clearly see that unlocking the power limits helps in some games.

 

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